Xbox Live | The VidZone Network Blog

June 6, 2009

Xbox Live 1 vs. 100 beta impressions

1 vs. 100 (XBLA)

This could be a problem.  I’m a trivia fiend, and I could easily see myself becoming addicted to this game.  Similarly to Grid, you can earn points simply by participating.  Even if you’re a complete dolt, you’ll still be making positive progress.

There are one of three groups you could wind up in: The One, who is the active contestant; The Mob, who wins prizes if The One gets stumped; and The Crowd, who consists of everyone else participating.  The Mob starts off as a group of 100 players.  As individual members fail to properly answer a question, The One climbs their way up the prize ladder.  The One has a few “lifelines” which include polling the highest scorer, accepting the majority answer of The Mob, or accepting the majority answer of The Crowd.

What frustrates me is what I think I can attribute to lag or being physically too far from a server.  When answers are presented, less points are awarded as time clicks down until the player finally buzzes in.  Even when I know it’s the final choice and mash the button well before it’s revealed, I can’t ever score higher than 190 (out of a possible 200).  Those milliseconds absolutely do matter.

Players are given the ability to cheer, jeer, or dance by tapping the Y button and scrolling through various actions.  Behind you is also interactive lighting, which I call the “hype meter.”  It rises as you perform an action, but for a while I couldn’t figure out how to enter the last bar.  Or how one of the other players was dancing.  It turns out you’ve really got to mash on the button quickly, however once the dancing is initiated, you can slow down again.

Favorite thing: Xbox Live Primetime brings with it the ability to schedule pop-up reminders for events.  It’s fully integrated with the Xbox Dashboard, just like download and friend notifications.

Least favorite thing: The outcome of this question:  (Note: the answers are labeled to match the Xbox controller’s buttons in order from left to right.)  “What is the 24th letter of the alphabet? X. A A. X B. B”  Of course I hit the X button intending for the answer “X.”  About 1/3 of the mob also made the same mistake.  Stupid trickery!

Carl @ 10:41 pm
Filed under: Games — Tags: , , , , , , , ,

April 15, 2009

The New Hotness vol. 2

Wow, that took quite a long while between updates. (Shhhh…don’t talk about the video show…) In the few weeks, about as many interesting consumables that I’d want to rave about passed through. Let’s get to it, though.

Music:

Completely by coincidence, continuing with Korean acts, here we have Girls’ Generation‘s (aka SNSD oveseas) “Gee.”  I stumbled upon the video while wading through the comments on a Kotaku article regarding one of the producers behind Japanese girl super-group Morning Musume.

If you know me, you know I make no secret that I’m a fan of pop music (as specifically referring to the post-grunge, teen idol era surrounding the turn of the millennium), in particular girl groups.  See Girls Aloud for a modern example.  Anyway, this song is quite catchy and (so far) not irritating.  There’s a marching percussion backing the whole composition, and the vocal melodies are very reminiscent of early ’90s pop-R&B.  What I enjoy most about this music video is the tight unity for the massive number of participants and how each feature girl is able to seamlessly apply her own flair for the current move that sometimes is played to a different beat, then jump right back in synch for the next formation shift.  I also liked the hyper-feminine sass that avoids becoming too sexualized.  To be fair, the choreography is far from complex with everybody generally doing the same thing between formation changes, but I think that they’re able to stay in unison so perfectly comes from the need to perform live constantly.  I wouldn’t be surprised if not that many takes were needed to get the shot in the can.

Though the single-shot video impressed me when I first saw it, after stumbling around the internet trying to relocate the same video as posted in the Kotaku comments, I learned that this is just a dance reel used for splicing into the actual video.  There actually exists another dance reel with a white background (not as cleanly danced as the above posted video).  I thought it was rather interesting that these full “alternate take” videos would be publically released for the fans to gobble up.  Take note, Britney!

Video Games:

Discounted XBLA games

Last week, Amazon.com began offering Xbox Live Arcade game download codes you could purchase with real money, rather than needing to invest in Microsoft Points.  The best part of it was that they offered several games for half price!  Of course the discounted offerings will rotate, but so far they’ve offered Galaga Legions, Pac-Man Championship Edition, DOOM, and Undertow.  When you make your purchase, you’ll immediately see (and be emailed) a code you can enter on your Xbox 360 or on Xbox.com to queue up the download; no waiting for a slip of paper to arrive by snail-mail.

Food:

Wonka Tinglerz

I don’t know if you’re aware it exists, but they make (official) Pop Rocks chocolate bars.  Unfortunately the chocolate is of a pretty low quality, there’s too many pop-rock nuggets per bite, and the thing is just too damned sweet.  The other week, I saw these at Target and decided to give them a try.  Thankfully, this is a much better candy.  Basically, it’s Nestle Buncha-Crunch with the occasional fizzy bit.  (Note that Wonka is a sub-brand of Nestle.)  So for the most part, your mouth isn’t exploding, but you still get some pop from the crispy “rice krispie” bits, but then every so often you get an extra kick.  It’s much a much better ratio of gimmick to food, and being a Nestle product, the chocolate actually something enjoyable.

December 8, 2008

Mumbling zombies have better communication skills

I just played a lengthy game of Left 4 Dead over Xbox Live with fun, faulty voice chat. One person had something quasi-functioning, but the volume was so low, it might as well have been random mumbling. The others of us had headsets that apparently no longer functioned, providing neither incoming or outgoing audio. We soldiered through with no communication, eventually resorting to a combination of XBL voice chat and a cell phone conference call.

Did we have busted mics? No. Voice chat worked perfectly fine on the dashboard. If this is a L4D bug, it’s pretty significant. The game is all about teamwork and communication.

Carl @ 1:06 am
Filed under: Games — Tags: , , ,